A team of researchers in the Netherlands set out to decipher the rules of an ancient Roman board game, with an assist from artificial intelligence.
The former HQ host Scott Rogowsky is back with TextSavvy, a live mobile game show that he's building on his own terms.
Over the last few weeks, I created a computer game set in the Arctic. Or maybe I've been working on it since 1981. It all depends on how you count. All I know for sure is that I programmed the ...
A browser editor that actually holds up ...
Roblox has announced a beta tool which enables users to create interactive 3D models from text prompts, an upgrade to its existing 3D asset generation tool revealed last year. The feature was ...
Playables Builder uses Gemini 3 to turn short text, image, or video prompts into bite-sized games. Creators can generate playable experiences in minutes by simply describing their game idea. The tool ...
The classic Zork text adventure games have been made open source by Microsoft. The original trilogy, consisting of Zork I, Zork II, and Zork III, is now fully available for play, exploration, and ...
GameSpot may get a commission from retail offers. Baldur's Gate 3 and Divinity developer Larian has confirmed that it uses generative AI in its development processes, but not necessarily in the way ...