Today we are very used to running a rich variety of operating systems and programs on our mobile devices, from Office on a Windows laptop to a game on our Android smartphones, we are accustomed to ...
Once we’ve built a computer, the next step is to develop an assembly language and then an assembler that can assemble our programs. In my previous column, we introduced the concept of the big-endian ...
Fundamentals of computer systems programming, machine organization, and performance tuning. This course provides a solid background in systems programming and a deep understanding of low-level machine ...
As I mentioned in Part 1 of this two-part mini-series, odd ideas are popping in and out of my head all the time, and every now and then I share my ponderings with the readers of Programmable Logic ...
Rollercoaster Tycoon wasn’t the most fashionable computer game out there in 1999. But if you took a look beneath the pixels—the rickety rides, the crowds of hungry, thirsty, barfing people (and the ...
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